This section is out-of-universe. Every other page in this wiki is written as if Gyrealm were real; the pages under meta/ are craft notes about the construction of the project itself — its voice, its open questions, its process.

Contents#

  • Voices — authorial voices under consideration for the stories. Each voice page describes characteristic moves, strengths, failure modes, and representative sources.
  • Scenes — fixed test prompts. Each scene is a small, specific situation drawn from the world (a landscape, an event, a small moment). Scene pages host renderings in each voice, so the same material can be compared across registers.
  • Craft — recurring problems in writing this world, and what has been worked out about solving them. Bundled by problem, with each bundle holding a description, an analysis, prior art, techniques, and speculative notes.
  • Open Decisions — unsettled worldbuilding questions argued out one page at a time: what canon already commits to, what the arithmetic forces, what is genuinely free, and what each answer costs downstream. These pages present considerations; they do not settle anything.

How this section is meant to be used#

The story-voice rule states that the voice for the stories is “not yet locked in.” This section is the workshop where the decision gets made — not by argument, but by writing the same scene several different ways and reading the results.

A voice earns its place in the book by producing prose that can stand up to the world. A scene earns its place in the test set by being small enough to render, specific enough to resist any single voice’s reflexes, and textured enough to make the differences visible.

The voice eventually chosen for the book will graduate into .claude/rules/story-voice.md as a ratified convention.